i just thought of a "game" to make life a bit interesting. i thought of it when i remembered harold crick categorizing and jotting down whether the stuff that happens to him is a tragedy or a comedy. of course, its boring to just categorize things to find out whether im in a tragedy or a comedy. so in the game that i thought of, what i would do is, make my life either as a tragedy or comedy depending on life's response. this somehow makes use of the concepts of fate and free will. well, more of the exercise of free will based from fate. well, its more of a game of chance followed by an exercise of free will.
anyway, the game goes like this:
so im bored. i see something like a car about to reach an intersection. if it goes left, i do something that will screw my life. like, flunk an exam. if it goes right, i will do the opposite, meaning do something to improve my life, like aim for a perfect score. if it goes straight and not make a turn, then i do what im in the mood to do when the exam comes. so thats three choices dependent on what will happen. of course, thats the simplest explanation. being the person that i am, it will never be as simple as that. i will make it very complicated, like inducing something to happen or trying to elicit a response from a group of people and try to come up with a general assessment whether its a positive or negative response. of course, this isnt an original idea. people do this all the time. its even based from the coin toss practice. only difference is, i make it more complicated and my future is on the line. well, not really. since i dont care about my future anymore, i cant really say my future is on the line. im just bored and i just want to do things. unfortunately, im afflicted with this unknown disease where i need a reason to do things. sadly, there is no cure for it but to do idiotic things like coming up with this stupid yet surprisingly interesting (well, a bit interesting) game. at least i can conduct social experiments and get to use my social environment in making decisions based on chance.
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